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Old Oct 19, 2005, 12:31 AM // 00:31   #1
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Default Frenzy ftw?

Ok so yesterday a couple friends and I decided to go to Teams just to mess around for a bit. I brought my usual earth setup. We faced a team with 4 warriors on it. One of them ran striaght for me and used... frenzy. I thought "hm, never tested if that double damage works on armor ignoring skills before..." and killed her in 4 seconds with Crystal Wave and Obsidian Flame (212+236dmg=448dmg). She was ressed, and died again, the same way. I just waited for frenzy to go up again. This led me to ask, "Why would someone take frenzy into PvP?" I've got nothing. Questions/comments/flames are greatly appreciated. Thanks.
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Old Oct 19, 2005, 12:42 AM // 00:42   #2
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Quote:
Originally Posted by unienaule
Ok so yesterday a couple friends and I decided to go to Teams just to mess around for a bit. I brought my usual earth setup. We faced a team with 4 warriors on it. One of them ran striaght for me and used... frenzy. I thought "hm, never tested if that double damage works on armor ignoring skills before..." and killed her in 4 seconds with Crystal Wave and Obsidian Flame (212+236dmg=448dmg). She was ressed, and died again, the same way. I just waited for frenzy to go up again. This led me to ask, "Why would someone take frenzy into PvP?" I've got nothing. Questions/comments/flames are greatly appreciated. Thanks.
Warriors get targetted last
Frenzy + Sprint

frenzy is good cause
its non attribute based
its cheaper
it doesnt make ur other non attack sills blank
if u cna use frenzy right ur good to go
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Old Oct 19, 2005, 12:44 AM // 00:44   #3
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I remember facing a 4 warrior team in TA with my Random team, I used arcane echo on spiteful spirit and put it on 2 wars. They died nearly instantly.
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Old Oct 19, 2005, 12:49 AM // 00:49   #4
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Ok, think of your other options. You have IWAY, which is weak without a team based around it or just a lot of dead people on your team. You have flurry, which cripples your damage. You also have TF which disables nonattack skills making it easily kited and forces you into a secondary. It also can't be maintained all the time.

Frenzy can be easily maintained, can be swapped out quickly, and gives you the bonus. The only weakness is minute compared to most builds, as a frenzied warrior with a shield takes comparable damage to a caster character and target switching pretty much just messing up your targeting since the warrior will switch right away. People don't expect to see the only thing that makes frenzy useless evry match.
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Old Oct 19, 2005, 01:16 AM // 01:16   #5
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We really can't judge Frenzy on it's usefulness in Random Arena. I use Frenzy daily in the Arena's with great success.

Of course I won't win every fight in Random -- a spike of Clumsiness and Ineptitude mid-Frenzy for 300 points of armour ignoring damage usually catches me off guard but then I'm going to die anyway without Monk support...

Spiteful and Empathy are never really a problem -- I'd never attack through them, with or without Frenzy unless I'm confident in my Monk's abilities to either remove it or heal throught it.


That Warrior in the OP was inexperienced to say the least. Running up to an Elementalist and activating Frenzy is exactly how not to use Frenzy. Your meant to hope they target someone more valuable, i.e. a Monk -- and then Frenzy


Don't let the odd defeat deter you from using Frenzy. Warriors should go all out offense -- increased attack speed is essential in furfilling your role. Things like the ability to break stances, interupt, remove enchantments and drain energy are the marks of a good Warrior.

I don't bring a single healing skill or defensive stance into the Arenas -- it's not my function to heal / protect. I'm there to put their Monks under pressure and if they make a silly mistake, kill em.


Once you start to meet some skilled Protection Monks -- they'll pack Prot. Spirit, which is a free licence to Frenzy.

A frenzing Axe Warrior buffed up with Judge's Insight, using a Vamp Axe and enchanted with Protective Spirit -- really is quite devastating ( and that's only a simple example oO )

Something basic like this works well in Arena:
M/N Protector - RoF, Ailment, OoB, Guardian, etc
M/N Smiter/Healer - Smite Hex, JI, standard Healing spells...
W/Necro or W/Mes Axe - Attack skills, Frenzy, Sprint, Rend Enchantments / Drain Enchant
Support Mesmer or Necro

Last edited by Man With No Name; Oct 19, 2005 at 01:44 AM // 01:44..
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Old Oct 19, 2005, 02:44 AM // 02:44   #6
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a good question is why the warrior didnt put on sprint when he saw you use crystal wave. a better question is why you were attacking the warrior...? i mean imagine if it wasnt an idiot that had frenzy up blindly. you would have done maybe 200 damage, exhausted yourself, and left your skills recharging for no apparent reason. clever?
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Old Oct 19, 2005, 02:50 AM // 02:50   #7
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Quote:
Originally Posted by smurfhunter
a good question is why the warrior didnt put on sprint when he saw you use crystal wave. a better question is why you were attacking the warrior...? i mean imagine if it wasnt an idiot that had frenzy up blindly. you would have done maybe 200 damage, exhausted yourself, and left your skills recharging for no apparent reason. clever?
4 warrior team ring a bell?
who else was he suposed to attack...
and i alrdy said frenzy + Sprint
if used correctly is best for a war/blah blah
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Old Oct 19, 2005, 02:56 AM // 02:56   #8
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Quote:
Originally Posted by Signet of Humility
4 warrior team ring a bell?
who else was he suposed to attack...
and i alrdy said frenzy + Sprint
if used correctly is best for a war/blah blah
im sorry but after tryng for about 10 minutes, i still cant understand how 4 = 8.
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Old Oct 19, 2005, 02:58 AM // 02:58   #9
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Quote:
Originally Posted by smurfhunter
im sorry but after tryng for about 10 minutes, i still cant understand how 4 = 8.
he cant attack anyone else cause it was an all war group
and only reason i can think of 4= 8 is hmm 4x2
i was saying it was a 4war group
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Old Oct 19, 2005, 03:03 AM // 03:03   #10
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Quote:
Originally Posted by Signet of Humility
he cant attack anyone else cause it was an all war group
and only reason i can think of 4= 8 is hmm 4x2
i was saying it was a 4war group
4 warrior on a team means there are... 4 other characters on the team...?

wtf?
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Old Oct 19, 2005, 03:04 AM // 03:04   #11
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Quote:
Originally Posted by smurfhunter
4 warrior on a team means there are... 4 other characters on the team...?

wtf?
team arenas are only t3h 4 person team
so 4 wearriors on a team = 1 full team of wars
so yea hope u understand ><
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Old Oct 19, 2005, 03:04 AM // 03:04   #12
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Team arena, 4 warrior team vs whatever your team is..
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Old Oct 19, 2005, 03:06 AM // 03:06   #13
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ohhh team arenas. lol. my b there, sorry about that :/

and tbh i never liked frenzy in TA since people actually target warriors there...
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Old Oct 19, 2005, 03:28 AM // 03:28   #14
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Quote:
Originally Posted by unienaule
Ok so yesterday a couple friends and I decided to go to Teams just to mess around for a bit. I brought my usual earth setup. We faced a team with 4 warriors on it. One of them ran striaght for me and used... frenzy. I thought "hm, never tested if that double damage works on armor ignoring skills before..." and killed her in 4 seconds with Crystal Wave and Obsidian Flame (212+236dmg=448dmg). She was ressed, and died again, the same way. I just waited for frenzy to go up again. This led me to ask, "Why would someone take frenzy into PvP?" I've got nothing. Questions/comments/flames are greatly appreciated. Thanks.
Frenzy is really more of a tombs skill than a random arenas skill. Warriors targeted last doesn't necessarily apply in randoms. With that said frenzy is still usable in 4 on 4 if the war is smart. In all reality he should have switched to sprint whenever he was heavily targeted.
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Old Oct 19, 2005, 03:56 AM // 03:56   #15
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frenzy in ca is frustrating cus it always ends up backfiring when all the nubs target you. You sit there tanking all the damage, knowing all the time that if they were decent enemies they wouldnt attack you but because they are, you cant turn on frenzy. To top it all off typical ca monks cant even keep a warrior alive, and of course being a good warrior you have no self heal except maybe iway so you are dead.

very frustrating in ca, but ta and basically everywhere else fenzy > all other IAS.
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Old Oct 19, 2005, 04:31 AM // 04:31   #16
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Frenzy not really useful in CA for the following reasons:

1. The people there actually targets a warrior early especially by OTHER WARRIORS, which seem to have a dueling 1 vs 1 mindset, to prove their manhood.

2. Since everyone playing CA will have to look out for themselves, they will tend to bring at least 1 antimelee skill (condition or hex or stance). Hence, I tend to find my warrior to receive a buttload of these hexes/conditions stacked on me from each of the other team's players.

And without the guarantee of a monk support, a warrior have to bring in other self support skills (hex/condition removal for example). Frenzy is a joke if you are hexed heavily or blinded/crippled, which you often do in CA.
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Old Oct 19, 2005, 07:56 AM // 07:56   #17
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frenzy owns nuff said point.

electron.
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Old Oct 19, 2005, 10:51 AM // 10:51   #18
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Running frenzy on IWAY would be suicide though...

Unless all the warriors run w/mo and go prot spirit xD

That would be hilarious...
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Old Oct 19, 2005, 12:34 PM // 12:34   #19
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Quote:
Originally Posted by Kabale
Running frenzy on IWAY would be suicide though...
running _any_ attack speed buff in IWAY is just plain stupid
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Old Oct 19, 2005, 01:20 PM // 13:20   #20
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Alot of people use random and team arenas for build testing individual tombs and GvG builds that they're unfamiliar with, I know I do. So I'm not always looking to win and earn faction, sometimes I'm just learning where to put the buttons on my skilbar and which skills work best together. So if I'm testing a build and the build designer has called for frenzy, then thats what I'm going to use. I'm not bothered if you kill me in seconds flat because i know that in the real situation I'd have three monks keeping me alive. What I'm doing when i run up to you and start whacking you with my axe and frenzy turned on is checking the numbers above your head when i use skills in certain combinations.

So you;ve earned 25 faction for killing me? Well, I've learned how to structure and use my build so I can go to GvG and earn thousands of faction later on that day.
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